Middle Phase
The Responsible Gambling Teaching Resource Kit contains resources suitable for students in the Middle Phase of Learning including:
- Education Modules;
- Idea Sheets;
- overhead transparencies;
- multimedia resources; and
- resource sheets.
Some Middle Phase Key Learning Areas in which responsible gambling education resources can be used include:
Mathematics
What chance do I have? Level 3 Module (PDF 130 K)
- Should I or shouldn't I? Level 4 Module (PDF 145 K)
- What are my chances? Level 5 Module (PDF 125 K)
- Responsible gambling Melbourne Cup style (PDF 315 K) Idea Sheet;
- The games we play (PDF 155 K) Idea Sheet;
- As time goes by (PDF 150 K) Idea Sheet.
The Arts - Media, Drama and Visual Arts
Gambling: That's Entertainment? Level 3 Module (PDF 235 K)
- As time goes by (PDF 150 K) Idea Sheet;
- Bully bookies (PDF 265 K) Idea Sheet;
- Youth media campaign (PDF 350 K) Idea Sheet;
- Dial a debt (PDF 150 K) Idea Sheet;
- Responsible gambling Melbourne Cup style (PDF 315 K) Idea Sheet;
Health and Physical Education
- Gambling and Health: Communication Skills Level 5 Module (PDF 1,805 K)
- Bully bookies (PDF 265 K) Idea Sheet;
- Responsible gambling Melbourne Cup style (PDF 315 K) Idea Sheet.
Last reviewed 23 September 2008


